When a bio-digital universe comes under the threat of a polymorphic invader, an unlikely hero must rise and rectify the chaos that has been wrought upon his system!
As much as it doesn’t feel like it, I think I am making some decent progress. I’ve been working away on asset preparation for the 6th cut scene for a couple weeks now and have just begun piecing it all together inside the engine. So far it’s not quite as I imagined, but that doesn’t … Continue reading 502 Bad Gateway
Hey friend, I’m officially burned out on media and life stuff for the the day so figured I’d make a little update for you since it’s been a while. Things are moving along. All the levels are pretty much done (though I’m expecting some bug to rear its ugly head or for a tester to … Continue reading Hypoxic Blackout
Welp! Here I am at 1AM writing to you, the reader (you ever elusive thing you!). There’s been some developments, both in and outside of the game. I’m not gonna go into too much detail on the outside stuff because it’s not really my business to share. But on the bright side, I’m killing it … Continue reading Late Into the Night
It’s kind of a weird word if you say it enough times. But then again, I suppose most words are like that…. Anyway! A recurring question that pops up when people play my game is: “Are the characters gonna have voices?”. It’s something that I had been kinda hoping to skirt around for whatever reason … Continue reading Voice