Well actually, no quaternions. At least not this time. I just needed a third complicated sounding thing for the title. The other two are legit though. This week I began a new level with a puzzle. Worry not, player, you won’t have to be a rocket appliantist to solve it. But good God! It was a pain in the rear to set up.
Continue reading “Nested For Loops, Quaternions and Multidimensional Arrays… OH MY!”
So yesterday, I finished another level for my game. I’m pretty happy about it as it’s a good milestone to achieve. (I actually thought I finished it on Friday, but my roommate broke it in a run through on Saturday. So I fixed the issue Sunday and added the last little bit of polish on Monday.) Today however, I found myself in a spot that I don’t necessarily like being in… brainstorm day.
Continue reading “If you’re feeling a little beat down…”